Tuesday, October 20, 2009

KINETIC with lights

This week we take a look at lights and lighting effects.

There are four types of lights:
1) Parallel Light: Think of this light source located infinitely far off in the distance. Imagine it's like the sun.
2) Spot Light: This light has a position and source location you can define. THis is a typical light used in concert, theatre, and film production.
3) Point Light: This is an omnidirectional light. Imagine a light bulb here.
4) Ambient Light: No position. It just illuminates the scene. ( It has no icon in the Comp window)

This video example uses two lights, with the spot set as an adjustment layer.
• 3D type
• Spotlight within an adjustment layer
• Ambient light

No comments: